包含topcolor的词条
The frist of the top color is always red ,next ____orange..
因为come是来的意思 go是去的意思 咱们说接下来是黄色不能说接下去黄色吧
请cs1.6高手告诉我这些命令的具体含义
前面 _ 的好象是 AMXX 插件的 参数 没什么定义
bottomcolor 6
设定玩家人物模型的底部颜色
_cl_autowepswitch "1"---这个是当你设成1时,买主武器后会主接出现在手上,一般CONFIG都是1,但如果是0就不会直接出现在手上
cl_dlmax "128"---这个我不清楚怎么解释...
cl_lc "1"---和1.6的网络技术有关,最好设成1....
cl_lw "1"---俗称的左刀右枪
model "gordon"--游戏人物底部模式,是这样解释吧我想...
name Chen Guan Xi 这是 ID chen guan xi ....
topcolor "30"---这就就是设定玩家人物顶部颜色的参数
cl_updaterate "101"---上传速度...最大值只能设为101.
rate 2000 网络速率设为服务器允许的最大值
微信公众号模板消息中是否取消了topcolor的显示功能,怎么现在所有的模板通知都没有上面的颜色签了呢
在早期的微信版本里可以看到topcolor,我知道的一个早期的可以显示的是6.01版,所以不要忽视这个属性,这个版本应该还有很多人在用,现在6.1版是最新的。
CS1.5那些像调节鼠标灵敏度的命令带那里去找啊?
1.可以按H键,里面有调节鼠标灵敏度的
2.在控制台中(控制台知道吧?就是按~后出来的东东,没有的话在快捷方式属性中加 -console就OK!)输入sensitive然后输入你想要的数值
3.修改config文件,这个比较专业,里面可以修改任何你想改的数值,我这里有个现成的,是最适合打狙的(因为我是靠它吃饭的嘛哈哈)
config就在CS目录下的CSTRIKE里,用记事本打开就OK
以下是我的CONFIG:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "+xScriptMenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "F12" "chooseteam"
bind "n" "xTimer"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back; slot10"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+duck"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "xW2"
bind "F2" "xPBuy"
bind "F3" "xW1"
bind "F4" "xW5"
bind "F5" "xW4"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "xNetGraph"
bind "DEL" "xBright"
bind "PGDN" "xSwitchHand"
bind "PGUP" "+lookup"
bind "END" "xCCC"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
cl_righthand "0"
bottomcolor "6"
topcolor "30"
model "gordon"
voice_modenable "1.000000"
d_spriteskip "0.000000"
joystick "0.000000"
_windowed_mouse "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
host_framerate "100"
console "1.000000"
developer "1"
tracker "0"
scr_conspeed "123456789"
r_mirroralpha "0"
precache "1"
setinfo ghosts "0"
setinfo dm "0"
setinfo ah "0"
mp_decals "300.000000"
setinfo vgui_menus "0"
sv_aim "0.000000"
sensitivity "1.4"
scr_transparentui "1"
m_pitch "0.022000"
m_filter "1.000000"
hud_fastswitch "1"
hud_centerid "1"
fps_max "100"
con_color "253 54 24"
scr_conspeed "6000"
setinfo vgui_menus "0"
max_smokepuffs "0"
max_shells "0"
viewsize "120.000000"
net_graphwidth "140"
net_graphpos "1"
graphheight "105"
gamma "5.000000"
brightness "30.000000"
crosshair "5.000000"
fastsprites "1.000000"
name "one2one"
cl_updaterate "60"
cl_cmdrate "60"
ex_interp "0.05"
ex_maxerrordistance "0"
rate "21000.666016"
pushlatency "-999"
snd_noextraupdate "1"
loadas8bit "1"
s_occfactor "0"
s_occ_epsilon "0"
s_occlude "0"
s_verbwet "0"
s_usepvs "0"
s_reverb "0"
s_reflect "0"
s_geometry "0"
s_a3d "1.000000"
r_shadows "0"
_snd_mixahead "0.1"
bgmvolume "1.000000"
hisound "1.000000"
suitvolume "0.000000"
volume "0.500000"
s_eax "0.000000"
s_bloat "2.0"
s_numpolys "0"
s_polysize "0"
s_polykeep "0"
s_refdelay "0"
s_refgain "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_rolloff "1.0"
cl_observercrosshair "0"
cl_adaptive "0"
cl_pred_maxtime "500"
cl_pred_fraction "0.650"
cl_nopred "0"
cl_nolerp "0"
cl_gaitestimation "1"
cl_rollspeed "9999999"
cl_pitchup "89"
cl_pitchdown "89"
cl_bobup "0"
cl_bobcycle "0"cl_bob "0"
cl_forwardspeed "700"
cl_backspeed "700"
cl_solid_players "0"
cl_allowdownload "1"
cl_himodels "0.000000"
cl_dynamiccrosshair "0"
r_drawviewmodel "1"
r_dynamic "0"
gl_alphamin "0.25"
gl_ztrick "1"
gl_wateramp "0"
gl_round_down "6"
gl_playermip "1000"
gl_picmip "0"
gl_lightholes "0"
gl_keeptjunctions "0"
gl_palette_tex "0"
gl_cull "1"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_polyoffset "0.1"
gl_overbright "0"
gl_monolights "0"
gl_lightholes "0"
gl_flipmatrix "0"
gl_dither "1"
voice_enable "1"
voice_scale "1.000000"
setinfo lefthand "0"
hud_takesshots "1"
cl_hidefrags "1"
+mlook
我设置的鼠标是1。4的 你可以自己修改,包括名字什么,我默认的是one2one 呵呵
这是我得coning文件参数,谁能帮我改改!
这是我的1.6的设置:
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "40"
cl_cmdrate "101"
cl_corpsestay "100.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "100"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "vip"
MP3FadeTime "2.0"
MP3Volume "0.370000"
mp_decals "200.000000"
name "Sprite,Inc."
net_graph "3"
net_graphpos "0"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.75"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook
exec userconfig.cfg
下面是1.5的:
voice_scale "0.750000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "100"
fps_modem "0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "0 255 255"
net_graph "0"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1.000000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "ROBBER"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "2500.000000"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "30"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "4.500000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "600.000000"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
希望对你有帮助。