python简单编程代码图片100例(python简单代码图案)
Python程序开发之简单小程序实例(11)小游戏-跳动的小球
Python程序开发之简单小程序实例
(11)小 游戏 -跳动的小球
一、项目功能
用户控制挡板来阻挡跳动的小球。
二、项目分析
根据项目功能自定义两个类,一个用于控制小球在窗体中的运动,一个用于接收用户按下左右键时,挡板在窗体中的运动。在控制小球的类中,我们还需要考虑当小球下降时,碰到挡板时的位置判断。
三、程序源代码
源码部分截图:
源码:
#!/usr/bin/python3.6
# -*- coding: GBK -*-
#导入相应模块
from tkinter import *
import random
import time
#自定义小球的类 Ball
class Ball:
# 初始化
def __init__(self,canvas,paddle,color):
#传递画布值
self.canvas=canvas
#传递挡板值
self.paddle=paddle
#画圆并且保存其ID
self.id=canvas.create_oval(10,10,25,25,fill=color)
self.canvas.move(self.id,245,100)
#小球的水平位置起始列表
start=[-3,-2,-1,1,2,3]
#随机化位置列表
random.shuffle(start)
self.x=start[0]
self.y=-2
self.canvas_heigh=self.canvas.winfo_height()#获取窗口高度并保存
self.canvas_width=self.canvas.winfo_width()
#根据参数值绘制小球
def draw(self):
self.canvas.move(self.id,self.x,self.y)
pos=self.canvas.coords(self.id)#返回相应ID代表的图形的当前坐标(左上角和右上角坐标)
#使得小球不会超出窗口
pad=self.canvas.coords(self.paddle.id)#获取小球挡板的坐标
if pos[1]=self.canvas_heigh or(pos[3]=pad[1] and pos[2]=pad[0] and pos[2]
python编程例子有哪些?
python编程经典例子:
1、画爱心表白、图形都是由一系列的点(X,Y)构成的曲线,由于X,Y满足一定的关系,所以就可以建立模型,建立表达式expression,当满足时,两个for循环(for X in range;for Y in range)就会每行每列的打印。
2、快递查询工具、此Python小项目需要用到json与requests两个库,还需调用API。
3、用python编程完成图像识别、鼠标模拟,需要调用OpenCV框架。
扩展资料:
Python的设计目标之一是让代码具备高度的可阅读性。它设计时尽量使用其它语言经常使用的标点符号和英文单字,让代码看起来整洁美观。它不像其他的静态语言如C、Pascal那样需要重复书写声明语句,也不像它们的语法那样经常有特殊情况和意外。
Python开发者有意让违反了缩进规则的程序不能通过编译,以此来强制程序员养成良好的编程习惯。并且Python语言利用缩进表示语句块的开始和退出,而非使用花括号或者某种关键字。增加缩进表示语句块的开始,而减少缩进则表示语句块的退出,缩进成为了语法的一部分。
使用Python 制作对比图片相似度的程序
import media
def red_average(pic):
'''Return an integer that represents the average red of the picture.
'''
total=0
for pixel in pic:
total = total + media.get_red(pixel)
red_average = total / (media.get_width(pic)*media.get_height(pic))
return red_average
def green_average(pic):
'''Return an integer that represents the average green of the picture
'''
total = 0
for pixel in pic:
total = total + media.get_green(pixel)
green_average = total / (media.get_width(pic)*media.get_height(pic))
return green_average
def blue_average(pic):
'''Return an integer that represents the average blue of the picture
'''
total = 0
for pixel in pic:
total = total + media.get_blue(pixel)
blue_average = total / (media.get_width(pic)*media.get_height(pic))
return blue_average
def scale_red(pic, value):
'''Return the picture that the average of the red is value which has been set.
'''
averaged = red_average(pic)
factor = float(value) / averaged
for pixel in pic:
new_red = min(255, int(factor * media.get_red(pixel)))
media.set_red(pixel,new_red)
return pic
def scale_green(pic, value):
'''Return the picture that the average of the green is value which has been set.
'''
averaged = green_average(pic)
factor = float(value) / averaged
for pixel in pic:
new_green = min(255, int(factor * media.get_green(pixel)))
media.set_green(pixel,new_green)
return pic
def scale_blue(pic, value):
'''Return the picture that the average of the blue is value which has been set.
'''
averaged = blue_average(pic)
factor = float(value) / averaged
for pixel in pic:
new_blue = min(255, int(factor * media.get_blue(pixel)))
media.set_blue(pixel,new_blue)
return pic
def expand_height(pic, factor):
'''Return a newpicture that has been vertically stretched by the factor which has been set.
'''
new_width = pic.get_width()
new_height = pic.get_height()*factor
newpic = media.create_pic(new_width, new_height, media.black)
for pixel in pic:
x = media.get_x(pixel)
y = media.get_y(pixel)
newpixel = media.get_pixel(newpic, x, y*factor)
for newpixel in newpic:
new_red = media.get_red(pixel)
new_green = media.get_green(pixel)
new_blue = media.get_blue(pixel)
media.set_red(newpixel,new_red)
media.set_green(newpixel,new_green)
media.set_blue(newpixel,new_blue)
return newpic
def expand_width(pic,factor):
'''Return a newpicture that has been horizontally stretched by the factor which has been set.
'''
new_width = pic.get_width() * factor
new_height = pic.get_height()
newpic = media.create_pic(new_width,new_height,media.black)
for newpixel in newpic:
x = media.get_x(newpixel)
y = media.get_y(newpixel)
pixel = media.get_pixel(pic,x / factor, y)
new_red = media.get_red(pixel)
new_green = media.get_green(pixel)
new_blue = media.get_blue(pixel)
media.set_red(newpixel,new_red)
media.set_green(newpixel,new_green)
media.set_blue(newpixel,new_blue)
return newpic
def reduce_height(pic, factor):
'''return a new pic that has been compressed vertically by the factor which has been set
'''
# Create a new, all-black pic with the appropriate new height and
# old width; (all colour components are zero).
new_width = pic.get_width
new_height = (pic.get_height() - 1) / factor + 1
newpic = media.create_pic(new_width, new_height, media.black)
# Iterate through all the pixels in the original (large) image, and copy
# a portion of each pixel's colour components into the correct
# pixel position in the smaller image.
for pixel in pic:
# Find the corresponding pixel in the new pic.
x = media.get_x(pixel)
y = media.get_y(pixel)
newpixel = media.get_pixel(newpic, x, y / factor)
# Add the appropriate fraction of this pixel's colour components
# to the components of the corresponding pixel in the new pic.
new_red = newpixel.get_red()+pixel.get_red()/factor
new_green = newpixel.get_green()+pixel.get_green()/factor
new_blue = newpixel.get_blue()+pixel.get_blue()/fctor
media.set_red(newpixel,new_red)
media.set_green(newpixel,new_green)
media.set_blue(newpixel,new_blue)
return newpic
def reduce_width(pic,factor):
'''Return a newpic that has been horizontally compressed by the factor which has been set.
'''
new_width = (media.get_width() - 1) / factor + 1
new_height = media.get_height()
newpic = media.create_pic(new_width, new_height, media.black)
for pixel in pic:
x = media.get_x(pixel)
y = media.get_y(pixel)
new_pixel = media.get_pixel(newpic, x / factor, y)
new_red = newpixel.get_red() + pixel.get_red() / factor
new_green = newpixel.get_green() + pixel.get() / factor
new_blue = newpixel.get_blue() + pixel.get()/factor
media.set_red(newpixel, new_red)
media.set_green(newpixel, new_green)
media.set_blue(newpixel, new_blue)
return newpic
def distance(pixel1, pixel2):
red1 = media.get_red(pixel1)
green1 = media.get_green(pixel1)
blue1 = media.get_blue(pixel1)
red2 = media.get_red(pixel2)
green2 = media.get_green(pixel2)
blue2 = media.get_blue(pixel2)
sum = abs(red1 -red2) + abs(green1 - green2) + abs(blue1 - blu2)
return sum
def simple_difference(pic1, pic2):
for pixel in pic1:
x = media.get_x(pixel)
y = media.get_y(pixel)
pixel2 = media.get_pixel(pic2, x, y)
sum = media.distance(pixel, pixel2)
return sum
def smart_difference(pic1,pic2):
height1 = media.get_height(pic1)
height2 = media.get_height(pic2)
factorh = float(height1 / height2)
if factorh = 1:
height1 = media.reduce_height(pic1, factorh)
else:
height2 = media.reduce_height(pic2, 1 / factorh)
width1 = media.get_width(pic1)
width2 = media.get_width(pic2)
factorw = float(width1 / width2)
if factorw = 1:
width1 = reduce_width(pic1, factorw)
else:
width2 = reduce_width(pic2, 1 / factorw)
red1 = red_average(pic1)
green1 = green_average(pic1)
blue1 = blue_average(pic1)
red2 = media.scale_red(pic2, red1)
green2 = media.scale_green(pic2, green1)
blue2 = media.scale_blue(pic2, blue1)
#if __name__ == '__main__':
#media.show(newpic)
写一个20行以上的python简单代码
class?Price:
????ticket_d?=?100
????ticket_w?=?ticket_d*1.2
????def?rq(self):
????????self.a?=?int(input('请输入是平日还是周末(平日:1/周末:0):'))
????????if?self.a?==?0:
????????????self.p?=?self.ticket_w
????????if?self.a?==?1:
????????????self.p?=?self.ticket_d
????def?pj(self):
????????input('请输入是人数'?+?'\n')
????????self.ad?=?int(input('大人数量:'))
????????self.ch?=?int(input('儿童数量:'))
????????self.money?=?self.p?*self.ad?+?self.p?*self.ch/2
????????print('%f'?%?self.money)
class?Ticket():
????????def?__init__(self,?weekend=False,?child=False):
????????????????self.exp?=?100
????????????????if?weekend:
????????????????????????self.inc?=?1.2
????????????????else:
????????????????????????self.inc?=?1
????????????????if?child:
????????????????????????self.discount?=?0.5
????????????????else:
????????????????????????self.discount?=?1
????????def?calcPrice(self,?num):
????????????????return?self.exp?*?self.inc?*?self.discount?*?num
adult?=?Ticket()
child?=?Ticket(child=True)
print("2个成人?+?1个小孩平日票价为:%.2f"?%?(adult.calcPrice(2)?+?child.calcPrice(1)))
python编程问题?
可以使用 Python 的 itertools 模块来生成所有可能的组合,然后再计算每个组合的和。以下是示例代码:
在此代码中,我们首先使用 itertools.combinations() 函数生成了所有可能的组合,并将它们存储在一个名为 combinations 的列表中。然后,我们对列表中的每个组合求和,将它们存储在另一个名为 sums 的列表中。最后,我们通过将 sums 转换为一个集合来确定唯一的和,并打印出我们找到的所有唯一和的数量以及它们各自的值。
请注意,如果数字非常多或者复杂度高,则可能需要考虑优化该代码,以便更有效地生成和计算组合的和。
python有趣的编程代码
class?Point:
??row=0
??col=0
??def?__init__(self,?row,?col):
????self.row=row
????self.col=col
??def?copy(self):
????return?Point(row=self.row,?col=self.col)
#初始框架
import?pygame
import?random
#初始化
pygame.init()
W=800
H=600
ROW=30
COL=40
size=(W,H)
window=pygame.display.set_mode(size)
pygame.display.set_caption('贪吃蛇')
bg_color=(255,255,255)
snake_color=(200,200,200)
head=Point(row=int(ROW/2),?col=int(COL/2))
head_color=(0,128,128)
snakes=[
??Point(row=head.row,?col=head.col+1),
??Point(row=head.row,?col=head.col+2),
??Point(row=head.row,?col=head.col+3)
]
#生成食物
def?gen_food():
??while?1:
????pos=Point(row=random.randint(0,ROW-1),?col=random.randint(0,COL-1))
????#
????is_coll=False
????#是否跟蛇碰上了
????if?head.row==pos.row?and?head.col==pos.col:
??????is_coll=True
????#蛇身子
????for?snake?in?snakes:
??????if?snake.row==pos.row?and?snake.col==pos.col:
????????is_coll=True
????????break
????if?not?is_coll:
??????break
??return?pos
#定义坐标
food=gen_food()
food_color=(255,255,0)
direct='left'???????#left,right,up,down
#
def?rect(point,?color):
??cell_width=W/COL
??cell_height=H/ROW
??left=point.col*cell_width
??top=point.row*cell_height
??pygame.draw.rect(
????window,?color,
????(left,?top,?cell_width,?cell_height)
??)
??pass
#游戏循环
quit=True
clock=pygame.time.Clock()
while?quit:
??#处理事件
??for?event?in?pygame.event.get():
????if?event.type==pygame.QUIT:
??????quit=False
????elif?event.type==pygame.KEYDOWN:
??????if?event.key==273?or?event.key==119:
????????if?direct=='left'?or?direct=='right':
??????????direct='up'
??????elif?event.key==274?or?event.key==115:
????????if?direct?==?'left'?or?direct?==?'right':
??????????direct='down'
??????elif?event.key==276?or?event.key==97:
????????if?direct?==?'up'?or?direct?==?'down':
??????????direct='left'
??????elif?event.key==275?or?event.key==100:
????????if?direct?==?'up'?or?direct?==?'down':
??????????direct='right'
??#吃东西
??eat=(head.row==food.row?and?head.col==food.col)
??#重新产生食物
??if?eat:
????food?=?gen_food()
??#处理身子
??#1.把原来的头,插入到snakes的头上
??snakes.insert(0,?head.copy())
??#2.把snakes的最后一个删掉
??if?not?eat:
????snakes.pop()
??#移动
??if?direct=='left':
????head.col-=1
??elif?direct=='right':
????head.col+=1
??elif?direct=='up':
????head.row-=1
??elif?direct=='down':
????head.row+=1
??#检测
??dead=False
??#1.撞墙
??if?head.col0?or?head.row0?or?head.col=COL?or?head.row=ROW:
????dead=True
??#2.撞自己
??for?snake?in?snakes:
????if?head.col==snake.col?and?head.row==snake.row:
??????dead=True
??????break
??if?dead:
????print('死了')
????quit=False
??#渲染——画出来
??#背景
??pygame.draw.rect(window,?bg_color,?(0,0,W,H))
??#蛇头
??for?snake?in?snakes:
????rect(snake,?snake_color)
??rect(head,?head_color)
??rect(food,?food_color)
??#
??pygame.display.flip()
??#设置帧频(速度)
??clock.tick(8)
#收尾工作
这是一个简易版贪吃蛇的代码,虽然结构简单,但是该有的功能都是完整的,可玩性也不错